After a short break in development progress, last night saw the biggest solo playtest yet.
Using my new muddy gaming mat (yay, no more Guild Ball pitches!) I set out to try a full 6-a-side game with weapon abilities. This was pretty much the full playtest rules.
|Board set up – blue areas are deployment corners|
|The 'blue team' deploy by the chapel|
|Glynda and Rodney charge out to meet Scowl, already at the Shrine|
|Morrigan lurks by the chapel, waiting to pounce on Xuxa|
|Xuxa grabs the Glory Token, but needs to get back in the fight!|
|Combat at the Shrine gets nasty|
|Thunderguts smells blood|
|The first casualty – Glynda|
|The game grinds to an end|
The game finished 11 – 4 to the blue team.
|Megan watches and waits for her moment to strike|
Having 6 characters in a war band was great. It felt more like a team and with everyone having specific roles to play, there were moments of great teamwork. We also got to see some great outnumbering in combat. I did get distracted from the main objective of gaining Glory at times, in favour of a good fight but, all in all, it was a good game. A few more lessons learned.